<br />/*使用DEVC++5.0编译通过,新手朋友请注意,启动顺序为打开DEVC++ - 新建项目 - 新建windows application程序(这里不是控制台程序),<br />然后新建HELLOWORD项目,清空MAIN.C代码,将本代码复制进去编译运行即可,<br />具体功能通过修改C代码实现,大家自己去探索。代码保存为.C文件,直接打开无法通过*/<br />截图:
<br />代码如下:<br /><br /><br />#include <windows.h>
<span>//</span><span>#include <stdlib.h></span><span>#define</span> IDC_EDIT1 201 <span>//</span><span>自定义控件识别号</span><span>#define</span> IDC_EDIT2 202
<span>#define</span> IDC_STATIC 301
<span>#define</span> IDC_BTN1 101
<span>//</span><span>回调函数.............................................................................</span><span>
LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
</span><span>static</span> TCHAR sss[<span>256</span>]; <span>//</span><span>不同的case分支之间传值一定要定义全局变量,否则会出错 </span><span>static</span> TCHAR sss1[<span>256</span><span>];
</span><span>static</span><span>int</span> len,size,i,j,x=<span>10</span>,y=<span>200</span><span>;
</span><span>static</span><span>double</span><span> sun;
TCHAR szText[</span><span>256</span><span>];
HWND edit1,edit2;
HWND an1;
HWND sta1;
</span><span>switch</span>(uMsg) <span>//</span><span>消息分支选择,注意SWITCH-CASE结构中,BREAK代表跳出当前SWITCH,RETURN代表结束整个函数。 </span><span> {
</span><span>case</span><span> WM_COMMAND:
{
</span><span>switch</span>(LOWORD(wParam)) <span>//</span><span>点击不同的控件显示,走不同的处理路径 </span><span> {
</span><span>case</span> IDC_BTN1: <span>//</span><span>点击按钮1触发消息 </span><span> {
</span><span>//</span><span>MessageBox(hwnd,"提交成功","提示",MB_OK|MB_ICONINFORMATION);</span>
len=GetDlgItemText(hwnd,IDC_EDIT1,sss,<span>255</span>); <span>//</span><span>获取控件内容函数 ,返回值为控件文本字节长度
</span><span>//</span><span>MessageBox(hwnd,sss,"输入内容",MB_OK);</span>
GetDlgItemText(hwnd,IDC_EDIT2,sss1,<span>255</span><span>);
sun</span>=atof(sss)+<span>atof(sss1);
</span><span>/*</span><span>处理数据输入和涉及到数字运算用这个函数转换数据类型:【atof()】是把字符串转换成整型数的一个函数,扫描参数nptr字符串,跳过前面的空格字符,直到遇上数字或正负符号才开始做转换,而再遇到非数字或字符串结束时(‘ ‘)才结束转换,并将结果返回.默认返回类型为double类型,包含在头文件stdlib.h中。反方向函数为itoa()将整数转换成字符串</span><span>*/</span><span>
InvalidateRect(hwnd,NULL,TRUE); </span><span>//</span><span>发送刷新指令 ,这个很关键。要不然窗口不会及时显示结果。。 </span><span> }
</span><span>break</span><span>;
</span><span>default</span><span>:
</span><span>break</span><span>;
}
</span><span>break</span><span>;
}
</span><span>break</span><span>;
</span><span>case</span> WM_DESTROY: <span>//</span><span>当前窗口被销毁时</span>
PostQuitMessage(<span>0</span>); <span>//</span><span>发出退出程序的消息</span><span>break</span><span>;
</span><span>case</span> WM_CLOSE: <span>//</span><span>右上角关闭按钮消息 </span>
DestroyWindow(hwnd); <span>//</span><span>销毁窗口</span><span>break</span><span>;
</span><span>case</span> WM_CREATE: <span>//</span><span>控件创建消息 </span><span> {
edit1 </span>= CreateWindow(<span>"</span><span>EDIT</span><span>"</span>,NULL, WS_CHILD|WS_VISIBLE|WS_BORDER, <span>220</span>, <span>30</span>, <span>100</span>,<span>25</span>,hwnd,(HMENU)IDC_EDIT1, NULL, NULL); <span>//</span><span>创建编辑框控件</span><span>
edit2 </span>= CreateWindow(<span>"</span><span>EDIT</span><span>"</span>,NULL, WS_CHILD|WS_VISIBLE|WS_BORDER, <span>220</span>, <span>60</span>, <span>100</span>,<span>25</span>,hwnd,(HMENU)IDC_EDIT2, NULL, NULL); <span>//</span><span>创建编辑框控件</span><span>
an1 </span>= CreateWindow(<span>"</span><span>button</span><span>"</span>,<span>"</span><span>计算</span><span>"</span>,WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON,<span>340</span>,<span>60</span>,<span>50</span>,<span>25</span>,hwnd,(HMENU)IDC_BTN1,NULL,NULL); <span>//</span><span>创建按钮控件
</span><span>//</span><span>sta1= CreateWindow("STATIC","+",WS_CHILD|WS_VISIBLE|SS_CENTER,70,10,300,200,hwnd,(HMENU)IDC_STATIC,NULL,NULL); </span><span>//</span><span>创建静态文本框控件,画布,美化作用,下一步再深入研究 </span><span> }
</span><span>break</span><span>;
</span><span>case</span> WM_PAINT: <span>//</span><span>【重绘窗口函消息 】 </span><span> {
HDC hdc; </span><span>//</span><span>定义输出设备句柄
</span><span>//</span><span>RECT rect; </span><span>//</span><span>定义一块显示区域,DrawText 函数需要的参数 </span>
PAINTSTRUCT ps = {<span>0</span>}; <span>//</span><span>定义一个 数组存放字符串 </span>
hdc = BeginPaint(hwnd,&ps); <span>//</span><span>开始重绘</span><span>/*</span><span>*****************************************核心程序代码区*****************************************************************</span><span>*/</span><span>
SetTextColor(hdc, RGB(</span><span>255</span>,<span>0</span>,<span>0</span>)); <span>//</span><span>设置字体颜色</span>
Rectangle(hdc,<span>2</span>,<span>2</span>,<span>818</span>,<span>555</span><span>);
Rectangle(hdc,</span><span>10</span>,<span>190</span>,<span>810</span>,<span>550</span>); <span>//</span><span>画矩形,必须在正文之前显示框,否则正文会被覆盖 </span><span>
TextOut(hdc,</span><span>350</span>,<span>200</span>,TEXT(<span>"</span><span>九九乘法表</span><span>"</span>),<span>10</span>); <span>//</span><span>直接文本显示 </span><span>for</span>(i=<span>1</span>;i<=<span>9</span>;i++<span>)
</span><span>for</span>(j=<span>1</span>;j<=i;j++<span>) {
size </span>= wsprintf(szText,TEXT(<span>"</span><span>%d×%d=%2d</span><span>"</span>),j,i,i*j); <span>//</span><span>将变量S,I的值按照格式符号%s%d转换后存入缓冲区szText,返回值为字节长度 </span><span>/*</span><span>注意:因为 wsprintf不支持浮点数,所以处理高精度数据计算式要用 swprintf代替</span><span>*/</span><span>
TextOut(hdc,x</span>+j*<span>80</span>,y+i*<span>25</span><span>, szText,size);
}
TextOut(hdc,</span><span>650</span>,<span>530</span>,TEXT(<span>"</span><span>小狗WINDOWS小程序</span><span>"</span>),<span>17</span><span>);
Rectangle(hdc,</span><span>10</span>,<span>10</span>,<span>810</span>,<span>180</span>); <span>//</span><span>矩形(美化类函数,形成边框效果) </span>
TextOut(hdc,<span>450</span>,<span>30</span>,TEXT(<span>"</span><span>简单的WIN32窗口框架,能够实现输入和显示</span><span>"</span>),<span>39</span><span>);
TextOut(hdc,</span><span>100</span>,<span>30</span>,TEXT(<span>"</span><span>请输入参数A的值:</span><span>"</span>),<span>16</span><span>);
TextOut(hdc,</span><span>100</span>,<span>60</span>,TEXT(<span>"</span><span>请输入参数B的值:</span><span>"</span>),<span>16</span><span>);
TextOut(hdc,</span><span>100</span>,<span>90</span>,TEXT(<span>"</span><span>A+B= :</span><span>"</span><span>),len);
</span><span>/*</span><span>显示数字用以下代码</span><span>*/</span><span>
size </span>= sprintf(szText,TEXT(<span>"</span><span>%.4lf</span><span>"</span><span>),sun);
TextOut(hdc,</span><span>220</span>,<span>90</span><span>,szText,size);
</span><span>/*</span><span>显示文字或字母用以下代码
TextOut(hdc,550,30,sss,len);</span><span>*/</span><span>/*</span><span>*****************************************核心程序代码区*****************************************************************</span><span>*/</span><span>
EndPaint(hwnd,</span>&ps); <span>//</span><span>结束重绘 </span><span> }
</span><span>break</span><span>;
</span><span>default</span><span>:
</span><span>return</span><span> DefWindowProc(hwnd, uMsg, wParam, lParam);
}
</span><span>return</span><span>0</span><span>;
}
</span><span>/*</span><span>********************************************以下为主窗口函数*********************************************************************</span><span>*/</span><span>int</span> WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,<span>int</span><span> nCmdShow){
WNDCLASSEX wzgwind </span>= {<span>0</span>}; <span>//</span><span>窗口类结构, 为注册窗口类作准备</span>
wzgwind.cbSize = <span>sizeof</span>(wzgwind); <span>//</span><span>WNDCLASSEX结构的大小</span>
wzgwind.cbWndExtra = <span>0</span>; <span>//</span><span>窗口额外内存, 没有, 设为0</span>
wzgwind.hbrBackground = COLOR_WINDOW; <span>//</span><span>使用系统默认背景
</span><span>//</span><span>wzgwind.hbrBackground = (HBRUSH)GetStockObject(GRAY_BRUSH); </span><span>//</span><span>窗口背景, 这里使用灰色背景(另一种表示法) </span>
wzgwind.hCursor = LoadCursor(NULL, MAKEINTRESOURCE(IDC_ARROW)); <span>//</span><span>应用程序使用的鼠标类型</span>
wzgwind.hIcon = LoadIcon(NULL, MAKEINTRESOURCE(IDI_APPLICATION)); <span>//</span><span>光标类型</span>
wzgwind.hIconSm = NULL; <span>//</span><span>应用程序程序的小光标, 不管, 设为 NULL</span>
wzgwind.hInstance = hInstance; <span>//</span><span>应用程序程序实例句柄, 由 WinMain 函数传递过来</span>
wzgwind.lpfnWndProc = WndProc; <span>//</span><span>这个很重要, 就是当前窗口的消息处理函数, 传递 WndProc 的地址</span>
wzgwind.lpszClassName = <span>"</span><span>wzgwind</span><span>"</span>; <span>//</span><span>创建类时使用的类名, 可以自定义</span>
wzgwind.lpszMenuName = NULL; <span>//</span><span>菜单, 没有, 就使用 NULL</span>
wzgwind.style = CS_HREDRAW | CS_VREDRAW; <span>//</span><span>类的风格, 垂直重绘, 水平重绘</span><span>
ATOM nAtom </span>= RegisterClassEx(&<span>wzgwind);
</span><span>if</span> (!<span>nAtom )
{
MessageBox(NULL, </span><span>"</span><span>注册失败</span><span>"</span>, <span>"</span><span>Infor</span><span>"</span><span>, MB_OK);
</span><span>return</span><span>0</span><span>;
}
HWND hwnd </span>= CreateWindowEx(WS_EX_CLIENTEDGE,<span>"</span><span>wzgwind</span><span>"</span>,<span>"</span><span>win-gou</span><span>"</span>,WS_VISIBLE|<span>WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, </span><span>/*</span><span> x </span><span>*/</span><span>
CW_USEDEFAULT, </span><span>/*</span><span> y </span><span>*/</span><span>840</span>, <span>/*</span><span> width </span><span>*/</span><span>600</span>, <span>/*</span><span> height </span><span>*/</span><span>
NULL,NULL,hInstance,NULL);
ShowWindow(hwnd,nCmdShow);
UpdateWindow(hwnd);
MSG msg </span>= { <span>0</span> }; <span>//</span><span>定义并初始化msg</span><span>while</span>( msg.message != WM_QUIT ) <span>//</span><span>使用while循环,如果消息不是WM_QUIT消息,就继续循环</span><span> {
</span><span>if</span>( PeekMessage( &msg, <span>0</span>, <span>0</span>, <span>0</span>, PM_REMOVE ) ) <span>//</span><span>查看应用程序消息队列,有消息时将队列中的消息派发出去。</span><span> {
TranslateMessage( </span>&msg ); <span>//</span><span>将虚拟键消息转换为字符消息</span>
DispatchMessage( &msg ); <span>//</span><span>分发一个消息给窗口程序。</span><span> }
}
UnregisterClass(</span><span>"</span><span>wzgwind</span><span>"</span><span>, wzgwind.hInstance);
</span><span>return</span><span>0</span><span>;
} </span>
原文:https://www.cnblogs.com/gougouwang/p/11546397.html
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