附源码,没有附测试demo
///
<summary>
///
超时工具
///
</summary>
public
class
TimeoutTools
{
private
Timer timer;
///
<summary>
///
事件是否正在执行
///
</summary>
private
bool EventRunning { get; set; }
///<summary>/// 位置
///</summary>privateuint Position { get; set; }
///<summary>/// 超时事情
///</summary>publicevent EventHandler TimeoutEvent;
///<summary>/// 步长值
///<para>默认值1</para>///</summary>publicuint StepLength { get; set; }
///<summary>/// 超时长度
///<para>默认180</para>///</summary>publicuint TimeoutLength { get; set; }
///<summary>/// 默认构造函数
///</summary>public TimeoutTools()
{
this.StepLength = 1;
this.TimeoutLength = 180;
this.timer = new Timer((obj) =>
{
this.Position += this.StepLength;
if (this.Position >= this.TimeoutLength)
{
this.Reset();
this.OnTimeOut();
}
});
// 一秒一次this.SetTimerParam(0, 1000);
}
///<summary>/// 指定超时时间 执行某个方法
///</summary>///<returns>执行 是否超时</returns>publicstaticbool DoAction(TimeSpan timeSpan, Action action)
{
if (action == null)
thrownew ArgumentNullException("action is null");
bool timeout = true;
try
{
// 异步调用Action
IAsyncResult result = action.BeginInvoke(null, null);
// Waitif (result.AsyncWaitHandle.WaitOne(timeSpan, false))
{
timeout = false;
}
if (!timeout)
{
action.EndInvoke(result);
}
}
catch (Exception)
{
timeout = true;
}
return timeout;
}
///<summary>/// 设置计时器参数
///</summary>///<param name="dueTime">毫秒 默认值0</param>///<param name="period">毫秒 默认值1000</param>publicvoid SetTimerParam(int dueTime, int period)
{
this.timer.Change(dueTime, period);
}
///<summary>/// 接收到信号
///</summary>publicvoid Reset()
{
this.Position = 0;
}
protectedvoid OnTimeOut()
{
if (this.EventRunning)
{
return;
}
this.EventRunning = true;
if (this.TimeoutEvent != null)
{
this.TimeoutEvent(this, EventArgs.Empty);
}
this.EventRunning = false;
}
}
原文:http://www.cnblogs.com/08shiyan/p/4323196.html
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